“For the redesign of Vivas’ GameOne computer games show AixSponza created the whole package. This is the opener for each show. It’s covering the history of computer games starting from Pong over Jump and Run to First Person Shooters in a more abstract style.”
Title: VIVA Game One Opener
Client: VIVA MTV Networks
Creative Director: Dinko Lacic
Animation Studio: AixSponza GmbH
CD / VFX Supervisor: Manuel Casasola Merkle
Lead 3D Artist: Manuel Casasola Merkle
Sculpting, Rigging: Ulf Gieseler
Character Anim: Leonhard Akinbiyi
Fluid Sim: Matthias Zabiegly
Compositing: Manuel Casasola Merkle
Producer: Anne Tyroller
Sound Design & Mix: Fuat Yüksel
Imaginary Forces is once again cranking some jaw-dropping work for the God of War series of video games. I was incredibly inspired by their previous work for the game and this little preview ups the ante and does not disappoint.
3D and motion studio Blur has updated with a spectacular body of work including some downright mind blowing cinematic video game trailers. It’s amazing they even had time to put a site online considering how involved producing such work must be.
Round 6 is a made up video game trailer for a nonexistent game created by Snowball Studios. It’s a highly effective exercise and self-promotional piece to be sure. The attention to detail is staggering and it’s an impressive bit of 3D animation accomplished in a highly cinematic style.
This is radical. It starts off slow but give it a chance because once it gets going you have to find something to hold onto. Awesome. Be sure to click the link at the end of the details below to check out more of Musclebeaver’s work. They rock.
This animation we did was planned and animated for the prologue of a documentary.
(That explains the absurd, unfinished seeming, ending.That is where the actual documentary starts…. )
The briefing was to show an evolution of computer games.
The documentary itself is about different people, based here in germany, showing their everyday life, and their addiction to the same specific, famous MMORPG (massive multiplayer online role playing game):”Wo..”
Every game character in this prologue was reinterpreted, redrawn (…one pixel at a time), and animated frame by frame.